Architecture uses the principals of design and visual elements by incorporating the use of space in design. Architects use these to enlarge or reduce visual space to create a work that is typically pleasurable to look at.
Texture also plays an important in architecture. Texture refers to the surface or feel of something. Generally speaking there are two types of texture; smooth & rough. A smooth surface reflects more light and therefore is more intense in color, whereas, a rough texture absorbs more light and appears darker.
Balance is also important to architecture. The primary types of balance are symmetrical or formal balance and asymmetrical or informal balance. Symmetrical balance is used to convey a sense of formality, order, rationality, and permanence when parts of the design are equally distributed to create a sense of stability. However, asymmetrical balance often has a bit more variety, visual interest, and liveliness.
Architecture also seeks to create unity. Unity or harmony is achieved when the use of lines, color, material, or textures are consistent. Unity seems to be hard to define but one usually knows it when they see it. Unity looks at how close or how far apart various elements are to one another. The closer elements are the stronger their relationship.
Lastly, architecture can use variety. Variety refers to the combining of elements in ways to promote complex relationships. Most of the time Variety is obtained through diversity and change which will increase the visual interest and appeal of a work. A work that makes use of variety will include many different approaches.
In conclusion architecture uses the principals of design and visual elements to capture our attention and to enhance the visual appeal of one’s work. We can see how these approaches are very important to art if we better educate ourselves as to how they are implemented and why they’re incorporated.
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