Global Video Game Market Share, Size and Research Report 2014-2018: Radiant Insights, Inc
Video game is an electronic game that has a video device, such as a mobile display, PC monitor, or TV, for human interaction with the user interface of the game. The electronic systems used to play video games are known as platforms. The different types of platforms are TV, console, mobile devices, PCs, and others. There are various types of games available for different gaming platforms.
TechNavio's analysts forecast the Global Video Game market to grow at a CAGR of 8.30 percent over the period 2013-2018.
Covered in this Report
This report covers the present scenario and the growth prospects of the Global Video Game market for the period 2014-2018. To calculate the market size, the report considers consumer spending on new console games (home and handheld games), personal computer games, online games, and mobile games. The report does not include the spending on the hardware used for playing video games.
Access This Full Report @: http://www.radiantinsights.com/research/global-video-game-market-2014-2018
TechNavio's report, the Global Video Game Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the APAC and EMEA regions, Latin America, and North America; it also covers the Global Video Game market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
Giant Interactive Group
Sony Computer Entertainment
Take-Two Interactive Software
Other Prominent Vendors
5th Cell Media
Active Gaming Media
Aeria Games and Entertainment