tarStar Wars Roleplaying Game: Clone Wars Errata and Official Clarifications Updated - January 2009
Clone Wars Campaign Guide Errata v1
By Rodney Thompson p. 21 – Protection Add the following text to the end of the talent’s description: “Characters that use this talent or the Draw Fire talent cannot be targeted by or benefit from this talent. You may not benefit from this talent at the same time as the Misplaced Loyalty talent (Scum and Villainy, page 14).” p. 22 – Improved Consular’s Vitality Add the following line to the end of this talent: Prerequisite: Consular’s Vitality p. 26 – Stick Together Remove the phrase “as a move action” from the second sentence of this talent. p. 29 – Expert Droid Repair Add the phrase “(minimum 2) after the phrase “Intelligence bonus.” p. 40 – Higher Yield Change the word “Demolitions” to “Mechanics” in the Prerequisites line. p. 40 – Focused Force Talisman Add the phrase “all your expended uses of” before the phrase “that spent Force power” in the last sentence of the talent’s description. p. 46 – Tech Savant Add the following text to the end of the talent’s description: “Any droid or vehicle can only benefit from this talent once per round.” p. 76 – G9 Rigger Grp modifier should be +34 p. 81 – Dagger-class Starfighter Add the following line beneath the Cargo line: Hyperdrive x2 (3 pre-programmed hyperspace jumps) p. 138 – Daystar Craft DC0052 Intergalactic Speeder Change the Fighting Space to 2x2 p. 172 – Nu-class Shuttle Add the following line beneath the Cargo line: Hyperdrive x1, navicomputer p. 173 – Y-Wing DR should be 10, not 100. p. 209 – Subjugator-class Heavy Cruiser Crew should be 25,350.
p. 221 – Sabaoth Starfighter Pilot modifier should be +12
Clone Wars CG Clarifications v1
p. 61-63 – Ranged Weapons The weapons in this section have the following ammunition capacities:
BlasTech 500 “Espo” Riot Gun, BlasTech DT-12, Czerka Adventurer, Merr-Sonn Model 434, SoroSuub Firelance: 50 shots. BlasTech...