E Conferencing

E Conferencing

  • Submitted By: nduks
  • Date Submitted: 11/05/2013 8:07 AM
  • Category: Business
  • Words: 593
  • Page: 3
  • Views: 183

Rasheedat Anibaba
Homework assignment 3
Introduction
A.Video games - the product development and life cycle of a video game. Often the games take 2 to 4 years to develop. Once they are released on to the market, their product life cycle is usually about 6 months.
B. E-conferencing is a meeting tool that allows you to meet with your colleagues or students online to see, hear, text chat, present and share information in a collaborative manner. Two or more people can conduct a meeting over the Internet using e-conferencing technologies to view a shared document, stream audio and/or video, use VoIP, or use a Web-based chat technology so in case you miss class for being sick or anything you can get in touch with your classmate
Growth
A. Mini tablets, such as the iPad mini, Google Nexus 7, or Amazon Kindle Fire, are in the growth stage at the moment. The concept of having a tablet larger than a smart phone but smaller than a full-sized tablet (such as an iPad) is relatively new, and companies such as Amazon and Apple are in the stage where they are attempting to convince users to switch use them. While Apple has often been a market leader in innovations, it has lagged behind in the case of mini tablets, and this may cause it lose out on market leader status and instead play catch up.
Maturity
A. the iPod and the iPhone, are in the maturity phase at the moment. Apple managed to extend the maturity phase of the iPod by introducing the iPod touch, which introduced a touch screen and new features. It also introduced new functionalities such as the use of apps, making it much more versatile and useful than the older iPods; one could argue that the iPod touch should be considered an entirely new product rather than an innovation on earlier iPod models.
B. Faxes
Decline
A. iPod -Since its introduction in 2001, Apple released the iPod, a revolutionary portable music device. At the time, consumers lugged around compact discs to listen to their music, but it...

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