China Multiplay Services Market to 2015: Average Revenue Per Subscription (ARPS) by Multiplay and Blended Services

China Multiplay Services Market to 2015: Average Revenue Per Subscription (ARPS) by Multiplay and Blended Services

China Multiplay Services Market to 2015: Average Revenue Per Subscription (ARPS) by Multiplay and Blended Services

"China Multiplay Services Market to 2015: Average Revenue Per Subscription (ARPS) by Multiplay and Blended Services" report provides a top-level overview and detailed insights into the operating environment for mobile operators. It is an essential tool for companies active across the telecom value chain in China and for new companies that may be considering entering the market.

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Key Findings
- Demographics - Statistical data on China population, households, businesses, nominal GDP, nominal GDP per Capita, consumer price inflation, exchange rates (local currency and US dollar)
- Multiplay service penetration by: mobile subscriptions, mobile broandband computing subscriptions, PC households, TV households, fixed broandband households, voice telephony households, total multiplay households and FMC households
- Multiplay and blended service ARPS
- Multiplay and blended service revenue, including FMC service revenue.

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Synopsis
This report offers a concise breakdown of China operating environment, with both historic data and forecasts to 2015. The report contains quantitative data which covers:

- Demographics - data on China population, households, businesses, nominal GDP, nominal GDP per Capita, consumer price inflation, exchange rates (local currency and US dollar)
- Multiplay service penetration by: mobile subscriptions, mobile broandband computing subscriptions, PC households, TV households, fixed broandband households, voice telephony households, total multiplay households and FMC households
- Multiplay and blended service ARPS
- Multiplay and...

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