Its an unfinished peice of coursework
How do the makers of Shrek use presentational devices to reverse this tradition, to reveal the ogre as good and Prince as evil?
In traditional fairytales, such as Snow White and the Seven Dwarfs, we see man-eating, beast like ogres as vice and princes are usually seen as superior and good, as they do heroic things, such as save the princess, fight the dragon or any other creature there is. Traditional fairytales, are usually are representation of people’s dream life, thus making them unrealistic. For example, most traditional fairytales have made up mystical creatures, within them. However the creators of Shrek reverse this tradition, by making the ogre (Shrek) seem friendly, kind and someone who you would like to know, and the prince (Lord Farquaad) as an evil, stubborn, unsociable person. To achieve this overturn of tradition the makers have used a vast amount of different presentational devices, such as camera angles, setting, music and sound effects.
I would like to begin by talking about Shrek as a character. In the movie Shrek, towards the beginning he is seen as a selfish, and his monster like figure, gives him the bad person feel. We also see that he doesn’t really care for anyone else, besides himself and his swamp. Which then forces him to go and save Princess Fiona, as his swamp is taken over by a swam of classical and traditional fairytale creatures and characters. Nevertheless Shrek has a happier and kinder side to himself, from time to time.
However, the creators of Shrek make Lord Farquaad’s character strong and powerful, even though his height and body shape does not represent this. He is also very selfish, as he only cares about himself and making himself King by marrying and Prince, which in this case is Fiona.
Camera angles are one type of presentational mechanism’s used in Shrek to reverse the tradition. One form of camera angle used is the over the shoulder, medium long shot. This shot has been...