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Call for IEEE Education Projects: Real-World Engineering Projects (RWEP): Discovery-Based Projects for First-Year Students in Electrical Engineering, Computer Engineering, Computer Science and Electrical Engineering Technology

Program Description The goal of this program is for IEEE to disseminate high quality, hands-on, team-based projects for the first-year electrical engineering (EE), computer engineering (CE), computer science (CS) and electrical engineering technology (EET) classrooms. These hands-on projects are specifically designed to illustrate real-world contemporary problems whose solutions benefit society; consequently, they make EE, CE, CS and EET significantly more relevant to students and provide the students with opportunities to understand how their own future work might help others. Moreover, the projects allow students to discover the importance of EE, CE, CS and EET in solving contemporary problems, and elicit excitement about creative problem solving. The hands-on projects demonstrate how and why underlying principles in EE, CE, CS and EET can be used in solving problems, rather than simply providing recipes for the solution. They are designed to be done by teams of first-year students in a week or two of instruction as part of a typical laboratory-based introductory EE, CE, CS or EET course. The projects are designed by EE, CE, CS and EET experts in such a way that the underlying complex principles and concepts are made tractable for first-year students. The RWEP program will produce a library of real-world contemporary hands-on projects for use by EE, CE, CS and EET faculty in the first-year curriculum. Incorporating these projects into the first-year curriculum will encourage student learning through participation, increase student retention through satisfaction, and improve student confidence through achievement. IEEE is issuing this call for projects in order to solicit high quality project submissions. Project submission is a...

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