Video Games Do Not Promote Violence
In America 68% of households have a gaming console of some kind. Many people in the world today play video games. Some video games are violent war games, others are racing games, or games of mass creation. Many people feel that violent video games can promote or cause many things such as, violence, bullying, theft, school shootings, and vandalism. In some games, for example, in Grand Theft Auto 5 a player can run around a city stealing cars, killing people for bounties, driving recklessly, using drugs, and going to risqué places such as strip clubs. Critics feel that games like this happen to encourage bad behavior in teens, but it doesn’t. There is no study on people who play video games being more likely to part take in violence then non-gamers. The games give people something to do when they are bored, these games keep people from running around the streets of their town wreaking havoc. Violence in video games does not encourage viciousness among gamers.
Electronic games keep teens inside on the couch. As an avid videogamer I admit it is hard to stop playing a game once you start. Violent crime, mainly among young people, has decreased dramatically since the 1990s. During the same period of time, video games have increased in popularity and use, exact the opposite of what someone would expect if there were a link between video games and crime. Meaning more kids are sitting on the couch playing video games, then going crime crazy all over town. The average gamer is 35, the significance there is that there are more adults playing violent games than teens and children. Playing videogames are somewhat positive a thing. Parents know their child(ren) is/are safe sitting in the house playing a video game instead roaming around town. Teens stay inside while playing, and can even play online, or invite a few friends over to join them, which keeps more kids off the streets and out of trouble.